JA-JOOD
Intro to Java Programming for Object Oriented Developers
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Schedule our instructor led technology-based training at your convenience and never miss another lecture or fall behind. You are in complete control. We invited the best Java expert in the industry to help us develop the ultimate training program which includes everything you will need to fully understand Java for Object Oriented Developers.
This course uses a combination of instructor lectures, computer demonstrations and interactive hands-on lab simulations to illustrate the major language constructs of Java. Topics discussed include; defining variables, static and instance methods, data abstraction, iterative looping and conditionals, building class definitions, exception handling, single and multidimensional arrays, defining Class definitions, inheritance and polymorphic behavior, Exception handling and JDBC concepts. Expert Trainer Michael Deskis - Mr. Deskis has twenty years of exposure in the design, construction and implementation of mainframe and client/server application systems. His experience ranges from programming in a variety of languages (COBOL, Assembler, C and JavaŽ) through database design and into data warehousing. The breadth of his exposure ranges from large-scale mainframe operations to smaller client/server systems allowing him to articulate solutions to many types of business scenarios and understand the implications of system migrations. During his most recent tenures he has been worked closely with IBM utilizing their Visual Warehouse product to migrate legacy systems to smaller more user-responsive enterprise data warehouses with Java-enabled front-ends. He is one of a select few individuals authorized by IBM to teach their Visual Warehouse Business Intelligence and VisualAge for JavaŽ curriculum in North American. In 1998, IBM ranked their entire worldwide instructor/developmental staff based upon student evaluation forms and Mr. Deskis was ranked in the top 3% of all global instructors used by IBM. Course Features: * Main Menu Move through hours of in-depth content - quickly and easily due to the efficient and organized structure. * PowerPoint Utilizing PowerPoint presentations enhances the delivery by displaying a variety of visual information to the user. This type of representation allows the user to better interpret the material through charts, definitions, graphs, and more... * Controls Move forward, back, and repeat entire topics or just a section. A progress bar illuminates as you advance through exercises. * Full Motion Video All courses feature full-motion videos of instructors teaching the information as if they are speaking directly to you. Our unique delivery simulates a one-on-one classroom environment creating a more personal lesson and learning experience. * Study Guides Printable study guides for the entire course are available. This allows all material to be viewed, reviewed, and printed for viewing at a later date. * Review Exercises Each section has a review quiz to aid in the learning process by validating the comprehension of the material covered before moving on to a new section. * Resume All courses are resumed to where you left off last session allowing you to learn when it is convenient for you without the hassle of remembering where you where. * Live Demonstrations Demonstrations are a way for the instructor to show and tell the user how to perform a task by actually doing it on screen in front of them. In this format it gives the user the power to see things done by a professional in the intended environment as many times as they would like. * Labs This course features cutting-edge, interactive labs, which provide a hands-on learning experience. This environment allows you to interact with the software with out the need for purchasing it or having it installed on your computer. * Certificate of Completion Career Academy is recognized worldwide for its technology-based IT training curriculums. Upon successful completion of our program, you will be receiving a Career Academy Distance Education Certificate of Completion. Course Outline Level 1 Learning the Java Environment What is the Java Language? Java Language Background Java Language Benefits Types of Java Programs Defining a Java Applet Defining a Java Application Defining a Java Servlet Java Runtime Environment Java Development Environment Biggest Benefit: Portability Portability Benefits The Java Language Java Libraries Java API Hierarchy Object-Oriented vs. Procedural Language Attributes History of OO Programming Java and OO Concepts OO Concept: Abstraction OO Concept: Encapsulation OO Concept: Polymorphism OO Concept: Inheritance What are Objects? OO Programming in Java Object Architecture Objects and Classes Viewing a Class Definition Creating Java Class Definition Data Hiding in Java Inheritance: Class & Subclasses OO Program Structure New Objects: Constructors Java Platform Separation J2EE Architecture Illustrating J2EE J2SE Platform J2EE Packaging Demo - Eclipse SDK 3.1 Chapter 1 Review Level 2 Eclipse IDE Understanding Eclipse Eclipse Architecture Java Development Eclipse Window Workbench Window Workbench Wizards Role of Eclipse Projects Project Creation Eclipse Folder Structure Java Project Folder Demo - Exploring Eclipse Importing Projects Demo - How to Import Projects Eclipse Perspective Utilizing Perspectives Selecting Perspectives Java Perspective Java Browsing Perspective Debug Perspective Demo - Perspectives Common Views: Navigator & Editor Eclipse Prefs & Java Code Formatting Workbench Preferences Managing File Editors Workbench Preferences: File Editors Demo - Eclipse Preference Settings Illustrating Java Editor Search Operations Java IDE Eclipse Java Decomposition Incremental Compilation Illustrating Debugger Role Demo - Eclipse Debugger Workbench Exports Lab - Working with Eclipse Chapter 2 Review Level 3 Defining & Declaring Variables Java Variables Java Primitive Data Types Java Integer Data Types Integer Internal Representation Declaring Integer Variables Assignment Statement Demo - Integer Variable Types Arithmetic Calculations: Binary Operator Arithmetic Calculations: Unary Operator Integer Division with Remainders Increment and Decrement Implicit Type Conversion Explicit Casting Floating Point Data Types Floating Point Variables Floating Point Calculations Using the Modulus Operand Explicit Casting: Floating Point Storing Characters in Java Character Arithmetic Boolean Variables String Variables Lab - Defining Variables Chapter 3 Review Level 4 Decision Logic & Looping Java Comparison Operators Comparison Operators and Booleans Simple if Statement Use of Statement Blocks True/False using else Sample else Conditional Completed Java Program Statement by Statement Examination Nested if Statements Demo - Java Conditional Boolean Operators Using Conditional AND Conditional OR Operand Demo - Conditional AND Using the NOT Operand Booleans in Combinations Using Conditional Operators Example of Ternary Operators The continue Statement Use of switch Expression Using switch Option Switch Without break Statements Stacking case Statements Demo - Switch Case Statement Using the for Loop in Java Example of the for Loop Sample of a for Loop Demo -for Loop Using the while Loop in Java Example of the while Loop Sample of a while Loop Using the dowhile Loop Example of the dowhile Loop Sample of a dowhile Loop Nesting Iterative Loops Use of the continue Statement Example of the continue Statement Using Labels with continue Use of the break Statement Example of the break Statement Demo - Iterative Processing Lab - Conditionals Chapter 4 Review Level 5 Illustrating Class Definitions Illustrating a Class Class Variables Instance vs Class Variables Methods and Class Definitions Class Definition Defining Methods Parameter Lists Method Calls in Static Methods How Arguments are Passed Accessing Methods & Variables Class Method Definitions Instance Method Definitions Initialize Instance Variables Use of Initialization Blocks Defining a Constructor Create Objects with Constructor Declaring Variables vs Objects Demo - Employee Class Definition Demo - Employee Constructor Using Constructors Passing Objects to Methods Demo - Passing Java Objects Constructors & Method Overloading Multiple Vehicle Constructors Using Multiple Constructors Constructor to Constructor Calls Understanding Java Packages Compiling using Packages Using Java Extensions Creating .jar Files Using Package Classes Class Access Options Class Access within Package Access from Different Packages Demo - Using Import Statement Lab - Class Definition Chapter 5 Review Level 6 Java Arrays What is an Array? Declaring an Array Accessing Array Elements Using an Array Demo - Defining & Initializing an Array MultiDimensional Arrays Sample MultiDimensional Array Lab - Java Arrays Chapter 6 Review Level 7 Defining Inheritance Defining Derivation Using Derivation in Java What is Class Inheritance Inherited Methods Derived Class Objects Class Derivation Example SubClass Constructors Overriding Base Methods Base Class Access Attributes Demo - Java Inheritance What is Polymorphism? Polymorphism Conditions Using Polymorphism Execute Polymorphic Application View of Derived Object Demo - Polymorphism Abstract Classes Abstract Example Use of final with Methods Use of final with Class Universal SuperClass Concept Object Protected Methods Using toString() Method getClass Inherited Method What are Interfaces Defining Class Interfaces Benefits of Interfaces Implementing Interfaces Implement Interface Methods Summary of Interfaces Demo - Interfaces Lab - Inheritance Chapter 7 Review Level 8 Eclipse Debugger Illustrating the Debugger Role Debugging in WSAD Debugger Features Debug Panel Demo - Debugger Overview Setting Debugging Preferences Debug Filters Debug Preferences Debug Preferences: Console Demo - Eclipse Debugger Settings Starting Debugger Debug Source Panel Suspended Thread Controlling Execution Viewing Variables Using Expressions Setting Breakpoints Role of Breakpoints Viewing Breakpoints Breakpoint Properties Exceptions Panel Lab - Debugger Chapter 8 Review Level 9 Exception Handling What is an Exception? Different Types of Exceptions Error Subclasses Exception Classes RuntimeException Errors Exception Handling in Java Defining Exceptions to Throw Handling Method Exceptions Using try Block Using catch Block Try/Catch Block Example Demo - Try/Catch Block Try/Catch Block with Loop Demo - Try/Catch Block with Loop Multiple catch Blocks Using finally Block Exception Handling Summary Demo -finally Block Normal Execution Pattern Exception Execution Pattern Exception Not Caught Rethrowing Exceptions Throwable Class Using Throwable Class Demo - Exception Types Defining an Exception Class Throwing your Exceptions Lab - Exception Handling Chapter 9 Review Level 10 Database Concepts JDBC Accessing Illustrating JDBC API Java Application Perspective Role of DBMS Driver Thick vs. Thin JDBC Drivers Type 1: Bridge Driver Type 2: Native API Type 3: Network Driver Type 4: Native Driver Comparing JDBC Versions JDBC Architecture Build Connection Object Basic JDBC Logic Flow Defining a Database Driver Demo - Defining a Connection Object DriverManager in JDBC Connecting to a Datasource Sample Connection Username/Password Defining a Statement Demo - Statement Object Prepared SQL Statement Exploring ResultSet Object Accessing ResultSet Object Demo - ResultSet Object Processing ResultSet Table JDBC Data Type Conversions Demo - ResultSet Processing Lab - JDBC Access Chapter 10 Review Level 11 Thread Management What is a Thread Thread Utilization in Java Illustrating Threads Java Thread Illustration Thread Illustration View Thread Lifecycle Thread Creation Demo - Thread Execution Thread Controls Thread Control Methods Demo - Thread Interuption Define Thread Subclass Sample of Thread Subclass Thread Characteristics Daemon and User Threads Creating Thread Objects Implementing the run method Stopping a Thread Additional Thread Methods Demo - Runable Interface MultiTasking vs MultiThreading Sample Non-Threaded Example Sample Thread Example Thread Synchronization Synchronize Example Thread Scheduling Illustrating Synchronized Defining Deadlocks Lab - Threads Chapter 11 Review Level 12 Files and Streams What is a Stream? Stream Input/Output Operations Defining a File Testing File Objects Sample Using File Demo - File Object Creation Accessing File Objects Demo - File Handling Modifying File Objects Using Directory Methods Using Attribute Methods Using Creation Methods Using Deletion Methods Demo - File Directory Subclasses of OutputStream Defining OutputStream Methods Using FileOutputStream Class Using the FileOutputStream ByteArrayOutputStream Demo - Data Output Stream Using DataOutputStream Class Buffered Output Stream Create Buffered Output Stream Demo - Buffered Ouput Lab - File Management Chapter 12 Review Course Closure |